import java.util.Scanner;
public class OanTuTi {
public OanTuTi() {
// TODO Auto-generated constructor stub
}
public static void main(String[] args) {
System.out.println("Scissor, Rock, Paper game start!");
Scanner scan = new Scanner(System.in);
int user = 0;
String userNhap = nhapUser(scan);
switch (userNhap) {
case "Scissor":
user = 1;
return;
case "Rock":
user = 2;
return;
case "Paper":
user = 3;
return;
case "No":
user = 0;
System.out.println("");
return;
}
int random = (int)(Math.random()*3+1);
if (user == 1 && random ==1) {
System.out.println("Computer choose Scissor, Hoa");
}
else if (user == 1 && random ==2) {
System.out.println("Computer choose Rock, Computer win");
}
else if (user == 1 && random ==3) {
System.out.println("Computer choose Paper, User win");
}
else if (user == 2 && random ==1) {
System.out.println("Computer choosen Scissor, User win");
}
else if (user == 2 && random ==2) {
System.out.println("Computer choose Rock, Hoa");
}
else if (user == 2 && random ==3) {
System.out.println("Computer choose Paper, Computer win");
}
else if (user == 3 && random ==1) {
System.out.println("Computer choose Scissor, Computer win");
}
else if (user == 3 && random ==2) {
System.out.println("Computer choose Rock, User win");
}
else if (user == 3 && random ==3) {
System.out.println("Computer choose Paper, Hoa");
}
}
public static String nhapUser(Scanner scan) {
System.out.println("Please choose Scissor, Rock, Paper or type No to finish game");
String userNhap = scan.nextLine();
return userNhap;
}
}