It’s hard to tell from the screenshot, i think it may be the wrong documentation. I assume you’d want to call a single endpoint and get screenshot, text, and slug data and handle it all at once rather than call 4 endpoints for 4 kinds of data.
Traditionally when there are a large list of items you call the endpoint/id to only be sent the data for one game. Then it looks like it’s handling the <screenshot prop as data.
I would look at another documentation for the endpoint /id and see if there is a screenshot property there, that would probably explain, if it’s working of course.
Documentation is often notorious for leaving out key details cause the people who made the endpoints know their apps so well they assume others will understand easily, but it’s often not the case.
As devs we usually have to look at the network tab in dev tools and view the data of a response, then we can piece together how to handle the data or realize if we are using the wrong endpoint.
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