Here’s the full code.
snakeArr.unshift({ x: snakeArr[0].x + inputDir.x, y: snakeArr[0].y + inputDir.y })
This is the code to increase the size of snake once it collides with food.
The code above it is working.
foodSound.play();
Similarly, the code below it is working
//change food location
let a = 2; b = 16;
food = { x: Math.round(a + (b - a) * Math.random()), y: Math.round(a + (b - a) * Math.random()) }
What went wrong? Please help me fix the issue. There are no errors in console.